Base AtkBase HP Max Atk Max HP Lvl 100 Atk Lvl 100 HP Lvl 120 Atk Lvl 120 HP
NP per Hit (%)NP once Attacked (%)
Star AbsorptionStar Generation per Hit

ATK Support
Self NP Gain Up
AoE Buster NP
NP Damage Down
Crit Damage Down
Debuff Res Down



Sprouting of a Wise King B

Chance to inflict Charm on a solitary opponent (1 turn). Gain Critical Stars each revolve (3 turns).


Gate of BabylonB+

Deal heavy damages to all opponents.

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Decrease NP Strength for all opponents (1 turn).Decrease Critical Strength for all adversaries (1 turn).Decrease Debuff Resist for all adversaries (1 turn).

Gate of Babylon

King's Treasure


Deal heavy damage to all enemies.

Overcharge Effect

Decrease NP Strength for all adversaries (1 turn).Decrease Critical Strength for all enemies (1 turn).Decrease Debuff Resist for all opponents (1 turn).

Gate of Babylon (Upgrade 1)B++

Upgrade using Interlude Quest 1

Deal heavy damages to all adversaries.

Decrease NP Strength for all enemies (1 turn).Decrease Critical Strength for all enemies (1 turn).Decrease Debuff Resist for all adversaries (1 turn).

Gate of Babylon (Upgrade 1)

King's Treasure

Deal heavy damage to all adversaries.
Overcharge Effect

Decrease NP Strength for all opponents (1 turn).Decrease Critical Strength for all opponents (1 turn).Decrease Debuff Resist for all adversaries (1 turn).


Assorted Info

IDCostGenderGrowthInst. Death ChanceDamage Distribution QuickDamage Distribution ArtsDamage Distribution BusterDamage Distribution ExtraDamage Distribution NP
Reverse S

Attack / HP Growth

✔ Interlude 1Chapter Completion: London

Ascension: 3

Bond: 5

✖ Rank Up 1 (ETA: 2/2023)Chapter Completion: Fuyuki

Ascension: 4

Bond: 0


Skill 2

Total Materials Required

AscensionSkillAppfinish SkillAsc + SkillTotal

Costume Dress Materials

April Fool's0
Manifestation of The Golden Rule

When equipped on Kid Gilgamesh,Increases party"s NP Gain by 15% while he is on the field.

Table of Contents


“We made quite a mess. I"ll leave the clean up to you.”

Kid Gilgamesh, Ko-Gil, the well-behaved and also mild-mannered child version of the prideful Gilgamesh, is an approximation to his adult self gameplay-wise, albeit at a reduced rarity. With his similarly high attack loved one to his peers, his base high star weight, powerful Charisma buff, high-ranking Divinity, NP Interlude, and good Independent Action rank, he boasts many type of of massive Gilgamesh’s facets in damages, and also even NP gain using his Golden Rule.

‘Lil Gil’s various other primary stamina comes from his NP. Gate of Babylon’s Overcharge plasters all foes with immense NP damages down and also crucial price dvery own debuffs for a solitary revolve, sevedepend limiting their potential damage output for that revolve. As his NP also lowers their debuff resistance (though only for that turn), he have the right to even combo with various other Servants that have actually powerful debuffs through a low possibility to hit. Finally, he have the right to Charm Humanoid opponents through a fairly high success rate to help disrupt and also delay them.

However before, in exadjust for his energy and also support, Ko-Gil misses out on the effective anti-Servant NP, star generation and critical-related skills of his older equivalent, for this reason lacking the high damage ceiling his adult version has. He additionally lacks any type of trusted on-demand defensive skills for attracted out fights, Challenge Quests and also the choose, instead having only his NP’s debuffs as a method to reduce opponent damages output. Additionally, his Charm has a high cooldvery own, making it unlikely to be used more than as soon as in a battle.

Overall, while lacking raw damages, Kid Gil is an AoE Buster Servant that still maneras to carve out a semi-sustaining niche via his high Charisma buff and the potent debuffs on his NP.


Good Teamwide Support

Kid Gil not just manperiods to boost his team’s damages capacity via ease with his above average Charisma buff, yet he likewise has actually an upgraded NP which deserve to support his team defensively and also offensively. Gate of Babylon concurrently inflicts effective debuffs which reduced the crucial and also NP damages of all enemies, and also combines well through Servants that inflict status effects of their own due to its debuff resistance reduction. Furthermore, Gate of Babylon"s hit counts are very exceptional and also qualified of generating an excellent sum of Critical Stars if it activates Overkill or if Masters carry out Kid Gil with Star Generation buffs (a lot prefer EMIYA).

Above Typical NP Gain

Between Golden Rule boosting his NP generation rate, his 2 Arts cards, and his above-average Archer star weight permitting crits, Ko-Gil deserve to charge his NP fairly easily.

Enemy Disruption with Charm

With a Cinjury skill able to hit Humanoids, Lil’ Gil have the right to perhaps disrupt opponent NP turns, stalling them for one turn. As a great variety of enemies (especially bosses, and also nearly eextremely Servant) have actually the Humanoid trait, Fair Youth will certainly see a good amount of usage.


Lower Damage Ceiling

Sporting a kit which doesn’t capitalize on the instrumental niche the Archer class leans towards does hinder Kid Gil’s maximum potential damages. With just his Charisma to depend on for damage increases, his NP also doesn’t hit extremely hard in comparikid to some of his AoE peers despite having an Interlude.

Low Defensive Capability

In addition to his Charm being on a lengthy cooldvery own, Ko-Gil has actually a reduced HP pool and no on-demand defensive abilities. Thus, he requirements the assist of other Servants to protect himself in long, protracted fights, so he have the right to ideally fire his NP off multiple times. Often, also the huge NP damage reduction of his NP isn’t adequate for survival against adversary NPs without added sources of NP damage down from Servants such as Nightingale.

Level Up Skill Recommendation

Charisma A+

Increase ATK for all allies (3 turns).

Show Info

Our young Gilgamesh largely fits into a more supportive function through him wanting to buff his teammates and boost their damage output. Therefore, his skills must ideally be leveled based upon the affect they offer in this manner. Leaving his abilities at 6 is generally great enough, however those who prefer his kit deserve to squeeze out more performance by maxing out Charisma in certain.

Due to Charisma giving the highest immediate influence in regards to team support through its raised damages output, this skill must be maxed first. In enhancement to buffing his team’s attacks, it also gives a noticeable rise to his otherwise low NP damage.

Sadly, while the Cinjury against Humanoid enemies does have its energy, the long cooldvery own on Fair Youth even at max provides it hard to use this ability multiple times throughout a battle. Additionally, even once maxed out, the Cinjury success price remains an inregular 75%. This ability have the right to be left for last.

Kid Gil wants to have the ability to fire off his NP via its multiple helpful effects as quickly as he can, as frequently as he can. However, making complete use of the debuffs might need a Master to hold on to his NP for a while to acquire the appropriate timing. Still, as Golden Rule does not offer the the majority of prompt affect in regards to team assistance or damage, the ability to gain NP much faster will certainly assist him immensely nonetheless. Level this second.

Craft Essence Recommendation

Kid Gil is finest supplied for either giving a hybrid of assistance and also AoE damage to the team, or just as an AoE Archer for brand-new Masters. For Masters looking to increase his overall damages, emphasis on either boosting his NP damage via Buster Performance / NP Damage as they stack well via his Charisma. Conversely, consider augmenting his instrumental niche via Critical Damage. For farming objectives, as a result of his AoE NP, Masters should definitely go for Starting NP Gauge CEs rather.

Holy Night Supper / First Sunclimb / Partake through the King: A solid choice for clearing waves. Lil’ Gil have the right to charge the remainder of his his NP gauge pretty quickly via Golden Rule. In rerotate, he gets a bigger damage increase than one would obtain from Kaleidoscope or Imaginary Element.

Victor of the Moon / Joint Recital: The major Critical damage options. While this option calls for plenty of star generation support for Ko-Gil, the retransforms in damage output can be worth the investment in the long run. They likewise have actually Buster rises too to increase his NP damage if require be.

Limited/Zero Over / Verdant Sound of Destruction: Grants a much-appreciated Buster rise to Ko-Gil, allowing him to inflict better damage via his NPBB chains while not losing out also a lot on potential starting NP gauge CE’s.

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Kaleidoscope / Imaginary Element: For situations wbelow Ko-Gil needs to automatically usage his NP to make use of his NP’s lowering of debuff resistance. Also if need be, for farming waves.