There's a basic lack of details out over there on just how to play Mongolia, specifically in 1.27, which is a shame due to the fact that it is an amazing country to roleplay, has top tier concepts (Nomad) and also the capacity to take the best ideas and government form in the whole game, which means you'll be swimming in mana the entire game. It likewise has a pretty sick colour, which just gets much better as the video game goes on. In this guide, I'll teach you how to type Mongol empire by 1650, i m sorry would have been a lot quicker if i didn't commit substantial blunders, and also if ns was not playing permanently on rate 5. Ns played this top top Fantasy new World, which actually massively handicapped me since it didn't spawn any type of trade nodes which connected to Asia. Every in all, if i were just a small bit an ext focused, I'm sure I can have done it by 1570, but what's the funny in that?
I'm a history student, so let's start with some background on the country itself. Mongolia is much more accurately the north Yuan dynasty, the remnants that Kublai Khan's Yuan dynasty which escaped into the steppes in 1370 after shedding China to Ming. Virtually a 100 years later, Ming has consolidated its grip end China, yet the Oirat leader Esen Taishi has made you right into his bitch.
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Starting moves (1 year):
The situation is nice bad, however not terrible. You begin as a vassal that Oirat, i beg your pardon is bigger than you and has a 5 shock general. You are Tengri, i beg your pardon is great, however with Vajrayana syncretised, i beg your pardon is not so great. You also start with number of cores in Oirat, Korchin and also Ming; these will be valuable later. You begin with her trade facility in Yumen, which is among the finest places come be as a Horde.
Take Yellow Shamanism, black Shamanism is fun for roleplay, however not best for Tengri. Pray the Chagatai rivals Oirat, and also ask for support Independence. Boost relation v Ming.
Send a seller to Beijing, amazingly sufficient this can siphon turn off a enormous chunk of trade. In my operation I was obtaining 4 ducats native this one vendor right at the start.
Support tribe, advanced host, progressive manpower - you have to be act this every time you have the right to throughout the entire game
Set admin focus (optional) Pray for the morale or self-control advisor
Declare freedom ASAP, call in Chagatai, immediately siege the Oirat capital in Kobodo through one unit, Chagatai will aid you siege it under without you wasting any type of of your very own manpower
In my run, Oirat maintained trying to interact me in Kobodo, yet whenever I moved my units towards it, they damaged off. Repeat until Kobodo is sieged down.
At this point, Ming has probably also joined in the fun, sometimes Uzbek as well, as soon as you have actually sieged down as lot of Oirat together possible, sue for peace asking for money first, and then districts if you have the right to with the aim of building a attach to Uzbek, or Chagatai if friend can't acquire Uzbek. At this point I simply screwed end Chagatai through not giving them any kind of land, and they stopped being mine ally, yet its fully up come you.
Survival and also Expansion - the mad dash:
At this point, you're independent and also have probably clinched some sweet Oirat land. If girlfriend don't desire to loss behind, you will need to expand easily to the east into Manchu territory to seize Feudalism. Ideally, you additionally want to collection up for the mid game of hamstringing both Russia and Ming, while setting yourself increase to acquire rich quick.
Since 1.27, Ming is a lot an ext aggressive, so you will need to end up being their tributary prior to they declare on you, but likewise preferably ~ January so girlfriend don't need to pay one year of tribute.
Take the Mil technology 4, however not noþeles else. Move to pure Tengri for the sweet sweet 100% cavalry; from this allude you will only use infantry for sieges (preferably mercs to conserve manpower until you end up Quantity)
The development goal is both Westwards and Eastwards, for an extremely different things. You need to aim to alternate between the 2 fronts, this is a matter of timing, since it take away so lengthy to overcome the steppes.
Always, always, constantly raze every province before you main point it. This has 4 effects: 1) it provides you mana, 2) it reduces the dimension of rebels, 3) the reduces core cost, 4) it offers you all the unlooted money in the province; it is the solitary most powerful mechanic in the entire game and you have to be abusing it.
Raise autonomy to store rebels away. If the unrest is listed below 10, climate wait until 90% rebel progress, if the is much more than 10, then carry out it appropriate away. This might hurt her treasury in the long run, but in a few decades virtually none of your income will come native these provinces anyway.
Good ideas at this phase are amount (you will certainly be in a lot of wars), defensive (just a good idea group in general), Humanist (absolutely essential if friend don't want to struggle rebels forever)
We will certainly cover the important countries you should aim to take down:
East - Target: seize Manchurian lands because that Feudalism, take it Barguzin because that gold
7) Buryatia: girlfriend are probably well into an unfavorable income in ~ this point, i beg your pardon is fine due to the fact that Buryatia has actually a gold mine in Barguzin. In every likelihood, Buryatia is allied v Haixi or Yeren at this point, this could be a tough fight, however if you have the right to peace out with just Barguzin, that is absolutely fine. Buryatia is no a horde, which means you should constantly be fighting them on Steppe land if possible. When you have Barguzin, state and also core it, climate pump diplo mana till it hits 10 dip, execute not placed anymore, due to the fact that gold mines have an uncanny propensity to collapse beyond that point.
8) Korchin: If girlfriend fail to expand Eastwards easily enough, you will certainly soon autumn behind in tech. The Feudalism provinces are all in Manchuria, and also Korchin stands between you and also them. Shot to allied Haixi and also attack Korchin asap. If you're lucky, Ming should have actually just declared on castle to get tributary. In my run, they allied Oirat when I claimed independence, and were steamrolled by Ming throughout my freedom war, leaving castle weak because that me to take down on my own.
9) Yeren, Haixi & Jianzhou: These are the provinces you require feudalism from, you yes, really only should take down among them, and you have to then emphasis your attention Westwards once you have adopted Feudalism. If any type of of them have actually no allies, room at war v Korea/each other, or have actually a shitty Siberian ally, that's her cue to take them down. If you have been reliably taking gold in tranquility deals, friend should have the ability to afford Feudalism with no problems.
10) Korea: acquisition Korea is easy since you're currently there and also they likely have actually no allies. Make certain you struggle them on flat land and shot to cut a route that goes with all your forts. Friend will nearly certainly have to raise autonomy on height of agree Korean culture as Korea is one of the regions many prone come rebels.
West - Target: take Kazan for your new capital, hurt Muscovy
10) you probably have actually a many mana now from razing, but save everything because we room going come pump the into developing Renaissance in a while. Make sure you perform not take on Expand Mongolia, you will need the -10% breakthrough cost later. We need to take Kazan as quickly as possible, before Muscovy gets to it; if they do get to it, it's no the end of the world, just a little bit annoying.
11) Oirat/Chagatai: If girlfriend didn't control to take it the right districts from Oirat to acquire a border v Uzbek, you space going to must declare versus either her previous emperor or her previous ally. Oirat is likely weak in ~ this point and lot easier, however if you have to do Chagatai, shot to stackwipe him quickly and if you're happy Yarkand will have enough liberty desire to simply sit around and also not help him. The crucial is to develop a attach to Uzbek, therefore don't gain too lugged away.
12) Uzbek: Uzbek might be big, yet he is weak and extremely susceptible to both Tribal and Tengri rebels, he is also in every likelihood allied to Nogai. The key is come siege a path all the way to Kazan, so tranquility him out with cash and just sufficient provinces to obtain to Kazan if the battle is beginning to strain her manpower or unrest.
13) Kazan: Kazan is an extremely weak, however as shortly as you explain on him, great Horde will too. So carpet siege him as early as possible, climate stackwipe, siege down, and also take everything. If friend did this right, friend will now be in possession the two great provinces: Kazan and Bashgird. Bashgird has actually a yellow mine, so v Barguzin girlfriend now have two gold mines, i m sorry is more than sufficient money until the next stage. Kazan though, is a steppe province trade centre in Europe v Altaic culture. This way that if you do Kazan your capital, friend get access to a totality bunch of extremely an effective bonuses:
The period bonus for +1 terrain gives you Steppe
Development is cheaper than Il Huree
You get accessibility to the european institution get modifiers
YOU gain TRADE COMPANIES. This is the lynchpin that the whole strategy, once you do Kazan your capital, you shift your main trade facility to Yumen and also continue pulling profession out the Beijing and Girin. You now have actually 0% autonomy, boosted trade and reduced unrest ~ above the totality of China, India, south east Asia and also East/West Africa; i m sorry is wherein the bulk of your empire is walk to be from now on.
Take the expand Mongolia mission, climate spam points right into Kazan until you adopt Renaissance.
14) (bonus) Muscovy: If friend didn't obtain to Kazan easily enough or don't have enough money because that Renaissance, that's fine, you simply need to fight Muscovy now, which is no actually that difficult. Because that this, you desire to ally with good Horde and also then speak to him in through promise land. Muscovy has actually probably to be fighting Novgorod and has low manpower, simply start by sieging Kazan and also wait because that him to assault you, climate rinse and also repeat till you have sufficient warscore. Provinces to concentration on are: Kazan (steppe), Nizhny Novgorod (woods, so it is in careful and also don't be afraid to run), Moskva (grassland) and also Ryazan (steppe); if friend make sure to struggle Muscovy top top steppe provinces and swipe any small unguarded stacks, this have to be an easy fight. Peace out because that as lot money as possible, and shot to get both Nizhny Novgorod as well so friend don't need to siege the down next time. Great Horde makes a good ally transparent the mid-game, so I shot to save him happy too, though in my run he separate peaced out, which is simply fine. This battle will avoid Muscovy from ever coming to be a threat to you, and also in succeeding wars you will simply continuously pummel him because that money and provinces through no stress.
Mingplosion - Target: destroy Ming's mandate, gain rich quick
If friend did that right, it need to now be 1490 or so, and also you should be pretty huge already. You can spend a couple of more years shuttling back and forth in between truces ruining everything i m sorry you assaulted in your dash because that Kazan, but sooner or later on you have actually to focus on taking down your existing overlord, Ming.
(optional) Chagatai: take the period bonus for move of vassal, and also get Chagatai to give you Yarkand in a tranquility deal. Yarkand comes with a yellow mine and also a level 3 fort, as well as a sizeable army to aid you out. If girlfriend don't perform this easily enough, Chagatai will integrate them by about 1500.
2) once Ming bring away a reform, his Mandate will certainly drop to 30. Instantly start declining to salary tribute as soon as his Mandate reaches about 80, this will certainly lead the to rest tributary standing after a while, i m sorry doesn't expense you any type of stability and generates a little truce, after i m sorry he will definitely strike you
3) While waiting for Ming come reform, begin bashing down all of Ming's tributary states. The short hanging fruits space Sarig Yogir and Kara Del. After ~ that, take under Kham, Tsang and also U, and if time permits, increase into Northeast India and also Burma. This should lug you close sufficient to Bengal, that you must take as an ally.
4) You have two choices: 1) if you fight Ming early, it deserve to be a very very difficult fight, yet will likely lead to Mingplosion. This is not always a good thing, after several horde runs, ns have found it much less stressful and paradoxically quicker to consistently fight a unified China rather than a gigantic mass the Chinese claims who will certainly inevitably type a coalition versus you after you fight a couple of of them. Due to the fact that you can claim provinces for half price utilizing the take the Mandate of heaven CB, I much prefer to store Ming intact. 2) if friend fight Ming after they have taken Humanism, they will not spawn rebels that will break them. Additionally, you would have broadened all about Southeast Asia (all the which are trade company regions) and also likely have a giant military which allows you to fight castle on several fronts.
5) Make certain you space the one come declare battle on Ming, utilizing the Tribal occupation CB. This allows you gain lots the warscore indigenous fighting battles, i beg your pardon you will certainly be doing many of the time, quite than sieges. Fighting Ming chin is actually fairly straightforward. Send one complete stack to Beijing come siege the down and also have fun watching Ming doomstacks vaporise top top contact. In low Mandate, they take 50% an ext shock damage, and also if you have actually a mil tech benefit and a an excellent shock general, this whole thing will be a joke. Ming will likely have zero manpower an extremely quickly, and you will certainly then it is in fighting their thousands of mercs fairly than regulars. The crucial is to peace out v all your money (likely 3000+ ducats), her cores, and also Beijing. You will now have a 10 year truce v them. With all the money, you have the right to start building devoted siege stacks - stacks of 10 cannons i m sorry are defended by her cavalry, that deserve to be used to quickly siege under anything from now on.
6) instantly declare battle on a Ming tributary, maybe Korea, or Dai Viet, or Kara Del, or anything really. Siege down the Ming capital, swipe an ext of your stacks, and separate tranquility out because that all your money (another 3000+ ducats) as quickly as you can. This cut your 10 year truce with Ming into a 3 year truce, therefore you have the right to ravage them anywhere again. You have the right to then focus on ruining the Ming tributary, and will probably also have triggered the Unguarded Nomadic prior disaster with Ming, tanking their mandate to hell. At this suggest Ming has no money and no manpower, and all future battles will be a joke.
7) Rinse and repeat ~ above Ming, waiting till truce expires to simply constantly pummel them, however this time peacing them out for districts using the Mandate of sky CB. Girlfriend should focus on taking districts you can include to your trade company, racking up vendors quickly. In the meantime, you can smash Muscovy some more, or expand into Japan through Ainu, or Transoxiana, or even start taking over parts of phibìc India. Throughout the entire process your military should have been steadily cultivation from raise Host, and you should have actually no manpower problems after acquisition Quantity.
8) do not form Yuan or take Mandate till you have whatever required to kind Mongol Empire. Her Mandate will certainly collapse and also you will confront revolts all over the location while also nerfing your own troops. Mongol empire dismantles the whole Emperor that China system, so wait until you have united China, Russia, the Steppes and also Persia prior to you do anything,
I will admit the this is the component that ns am not good at and this severely slowed under my game. If you perform what I have actually laid the end above, you will be juggling coalitions till 1550, in ~ which point you are so overpowered over there is no one to fight. Regulating coalitions as Mongolia come in five parts:
Picking your battles: As much as possible, limit her fights to smaller sized religions prefer Shinto, Confucianism, Buddhism, Hinduism and Orthodox. No one cares how plenty of of these men you death as long as you don't kill any type of Sunnis. You should also try to fight your rivals because this gives diminished AE. This will of course quickly become unfeasible together you expand.
Preventing coalitions: set two diplomats to auto boost relations v outraged countries. Countries with positive opinion can't sign up with coalitions, and coalition members with +50 opinion will certainly leave coalitions. Any type of modifiers for enhance Relations also reduce the affect of AE, therefore it may be worth acquisition an advisor just for that. Shot to do tributary states since they don't acquire AE, and also allies additionally gain lessened AE, so shot to ally huge nations you don't desire to fight, like Bengal, Jaunpur, Transoxiana, Commonwealth, Mamluks or Ottoman.
Dismantling coalitions: Watch your truce expiration closely and also be always ready to declare war when truces expire to prevent them from joining coalitions. Try to peel coalition members far by declaring war on your allies, and then different peacing them.
Fighting coalitions: If all the over fail, then don't be fear to smash coalitions. Try to declare war on them before they declare on you, and preferably do it if the coalition is still small. Pick the smallest member of the coalition, then fully occupy him, and start going approximately hunting battles. You get ticking warscore native winning battles, and also with a 100% cavalry and artillery stack, friend are basically unbeatable. If you deserve to wipe out the warleader then perform it (one less future coalition member), yet otherwise don't take provinces in coalition wars due to the fact that that just rises AE.
Losing coalitions: If you lose the coalition war for everything reason (mostly since I dislike fighting coalition wars, so ns ragequit), it's certainly not the finish of the world. You can offer your ally's provinces or release tributaries in peace deals, and if you have been taking many tributaries, they make for terrific truce fodder. If girlfriend don't have any type of of that to offer, you should provide away your core provinces, due to the fact that you save cores top top that and can simply take them back. If you still don't have any of that to offer, just release some countries with cultures/religions the no one care about, preferably no in your trade company region. You can wait a couple of years and take them back, for this reason its no biggie.
Forming Mongol Empire
By this allude its just a straightforward growth game, for this reason there's nothing lot to say about it. Just note that you will have to colonise some Kalmyk society regions to type Yuan. In mine run, ns colonised something in the new World, then lost it to natives, and also it preserved Mongol culture. The threw me turn off for a decade until I lastly figured it out.
Immediately form Yuan, then kind Mongol Empire and you have accessibility to all the steppe powers through none the the drawbacks. You can still raze, still have actually shock damage on flatland, have the right to still ar 100% mounties armies, but now you can also raise banners out of your Mongol society provinces and no much longer take -15% school spread. You additionally get +1 yearly horde unity, however I have actually never short horde unity throughout my whole gameplay.
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Comments - Why no Admin?
Most people recommend acquisition admin for the core expense reduction, yet that's already in the idea group. In practice, I have actually never had actually a shortage of mana points, in fact, ns was +180% ahead of time for every classification by 1580, and also I had nothing to do with mine mana anymore. Through 1600, Beijing, Hangzhou and Kazan were all 100+ development, and I to be being very profligiate, security mana top top Harsh Treatment, irreversible +3 stability and also 0% inflation and also 0 battle exhaustion, I even sank about 2000 bird mana into mercantalism just for fun. As a result, I additionally didn't really have actually a corruption problem, ns was constantly ahead the tech and had much more than sufficient income come pay under corruption, though at the expense of slow colonisation than I'd have liked.